

You will need a working computer that can run Zbrush and a license for the software. If you find the Zbrush user interface challenging I recommend you check out my class Zbrush For Beginners! It is a full overview of the main tools and functionality that Zbrush has to offer, and it will help get you up to speed with how to use the program! If you have any questions please feel free to reach out to me and I will help as soon as I can! This class is beginner friendly! I explain every step along the way to ensure that you don't miss a beat. Use Photoshop to create a final image of your work.Transfer high poly data to a low poly mesh.Stylizing your character and experimenting with shape language.Analyzing reference and what to look for.

Basic anatomy and proportions for character creation.The concept used in this workshop is by the talented Việt Nguyễn and used with permission.

The final stage of the workshop shows how to select the correct colors from the concept and a quick-and-easy way to achieve a nice, clean, final image ready for your portfolio. You’ll also learn his techniques for taking advantage of ZBrush’s ZModeler and see how it can be instrumental in a character-creation workflow, even for organic subjects. You’ll also discover how saved camera angles can help you further line up a mesh up with your concept each time you make a change, ensuring a close match to your original concept.Īs a Gnomon School graduate with experience working in everything from effects for film and episodic animation to consumer products and mobile games, Daniel has an arsenal of tried-and-tested tips and tricks for character creation that he shares throughout 11 chapters. He instructs on sculpting the overall shapes and using Symmetry to align the body with the head as well as how to save out camera angles using ZAppLink. Using ZBrush and Photoshop, Daniel walks through the complete process, from selecting a suitable concept to coloring the character accurately and achieving a polished final image.ĭaniel begins with an in-depth explanation of setting up a concept in ZBrush and shows how to use the Spotlight projection tool to your advantage. Learn how to translate a 2D stylized concept into a 3D character with this 6-hour workshop by Daniel Zeni.
